changes that were meant to be
I realised my life only revolves around a few things, and this isn't good.
DotA - Fun in every aspect but I know I really should not be a Joseph Peh :D
Bowling - There really isn't much to say about this one. Smashing!
School - Roflmao. We all hate it. We all have to live with it. Guess when it comes to doing things we don't really like, we just have to take it like a man(or dayan, who is DA MAN!)
You - Not that it really matters now.
I really should try finding something new to do with my life. That probably can come at the start of the holidays, with 2 months to burn, you CANT possibly DotA every single day dammit. Or maybe it just might be possible with s62, who knows? Best class in town, with members ranging from DotA-ers to wankers! ._. its just how we put it in class.
So school consisted of....wait, school? Submitted I&R and went to havoc with Ben, SanYu(SnY!!haha omgwtfroflmao), desmond "wanker" liew :D and supreme commander DA. Won all 3 today. Im a noob feeder and won thanks to my team mates. Oh and, Ben lost to SnY: Viper vs Drow. SnY's Drow went SnY no doubt! Carried on our sessions at home with 2 more half hour games. Gee its either we're getting better or pubs are really lacking in standards these days =/ With the release of 6.55/6.56, there have been reviews on the effects of these maps.
1. The return of the Blink Dagger
2. Decline from farming
3. More ganking, more action - agressive play due to less warded map
4. Shorter games
5. Return of the old school heroes (Sven, Lina, Tiny, Magnus and such)
6. Easier pushing
This will basically be a summary of stuff from myMYM.com that I really think s62 should know. 1,3 and 5 have basically been successfully achieved through 6.55/6.56 with the buff on Blink Dagger, nerf on wards. With the buff on Blink Dagger, heroes who previously abused the Dagger in 6.48, will surely come back. However from the replay of the IHCS match,-cm mode, 2,4,6 have not been achieved to such success, especially point 2. SK.Loda farmed a total of 20K gold worth of items in Buriza, Boots of Travel, Eye of Skadi and Orchid. <- lol @ his items in a high level game! Anyways, point 4 and 6 have seen a bit of improvement but no where as close as points 1,3,5. Game was 76 mins long and easier pushing can hardly be achieved when players are still playing safe, by taking out heroes before mass-pushing. Logical but does not make pushing that much easier.
Replay can be found at: http://www.mymym.com/en/demos/20881.html
--I've been thinking these days. And it seems I've really gotten no where these past 10 months. Maybe its because I still haven't decided what it is that Im feeling. its just soooo hard to move on when you've nothing in common.
baby, if only you could show me the way to start
if only you could understand what im going through
if only you knew it hurts me as much as it does you.
4:12 AM
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